JOHN TAYLOR TUCKER
Consuming. Conceiving. Creating.
With a history of creating out-of-the-box ideas - including recent highlights like the viral 3D sound youtube experience 'The Tucker Zone', interactive instagram adventure ‘Lost Boy’, and an experiential website to 'calculate an estimate of the number human you are to ever be born' (MyLifeNumber.com) - it’s no surprise John Tucker has established a global presence through expressing his unique perspective on the world.
With a present 200,000+ followers accumulated across his personal social media & rapidly growing content engagement (12 million+ views & 250,000+ TikTok reaction videos on the aforementioned ‘Tucker Zone’ alone) - in addition to his extensive reach on the viral instagram page @VinesBeLike (500,000+ followers) which he built & grew - he’s consistently proven his ability to identify cultural trends & integrate his innovative ideas in order to share & expand perspectives - an asset recognized & utilized through his work with innovative organizations like Disney’s Digital Network & Meow Wolf
With a future ahead filled with consuming, conceiving, and creating more within and for the world, John Tucker’s ultimate focus is to experience all this life has to offer, and along the way, leave a positive dent through the experiences he envisions.
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Entering the world with an abundance of curiosity, John Tucker became active in the entertainment industry at the age of 9, acting professionally in various film & stage productions throughout his pre-teen years.
As the foundations of his ambitions became clearer, he began focusing more on a different kind of performance art- illusions. Continuing to achieve by creating magic content on YouTube, performing live at local events, & attaining internships with the world’s leading industry events allowed him to continue exploring his interests as his creations continued to take form.
As his resume built, his ideas continued to expand. Instead of focusing on the 'deception' part of 'magic', he began honing in on the idea of the experience it created- sometimes using deception as a tool, but not as the main focus (comparable to the extraordinary feeling Disney World rides provided). Sticky Notes of ideas filled his bedroom walls, and, inspired by innovators like Steve Jobs, he established his ultimate goal- Change The World.
In 2014, at age 17, he created his first major project at the historic Cotton Bowl Stadium, testing out this new form of 'experience' entertainment for a charitable cause. With support from major networks like NBC, the event led to opportunities to craft innovative new performances/creations for worldwide events like The Color Run.
John continued this exciting run into 2015, creating a series of viral Instagram 'experience' videos. Recognizing the power of social media, his entrepreneurial side kicked in & he created a page to distribute viral content- @VinesBeLike on Instagram. After contriving an innovative marketing plan, John grew @VinesBeLike to 500,000+ followers in just under 6 months.
By applying his new powerful marketing platform to the creations he continued envisioning, he began working independently with companies like Instafluence, which eventually became Disney's Maker Studios, throughout 2016 on marketing campaigns for #1 Apps (i.e. 'Game Of War', 'Avengers' etc.) and more- gaining a strong background in influencer marketing & a fundamental understanding of what made a brand integration effective.
Meanwhile, his independent creative ideas continued piling up, along with his frustrations to gain resources to make them real. After 2 years of attempting to secure funding for his debut project, John released 3 'demo experiences' in 2017- a 'mixtape' of sorts, organized as a triplet of ideas appropriately titled ‘Now Let Me Create’. It included 'The Tucker Zone' (a 3D Sound Experience), 'Lost Boy' (an interactive 'choose-your-own-adventure' on Instagram), and 'Live X' (a lifestyle brand). These projects led him to join 'Meow Wolf' - the leader in the physical immersive experience industry- resulting in multiple SXSW 2018 experiential activations while helping define & form a base for the corporate 'experience' industry.
‘The Tucker Zone’ also began gaining intense traction by late 2018, reaching over 1 Million views before the year concluded. With this newly obtained independent momentum, John decided to begin planning the next iteration of his story- Phase 2.
In November 2019, John released a follow up to 'The Tucker Zone', which reignited his online growth exponentially. Following up with a unique experience every month since- including a choose-your-own-adventure 3D Sound game & 'My Life Number', a website to find an estimate of 'what number human you are to ever be born' - his audience is now growing by the tens of thousands with every release.
The original 'Tucker Zone' now sits at 12 million views & reaches over a million more monthly, and has helped ignite an entire industry of spatial audio as entertainment- meanwhile, John constantly plans & continues creating new ideas- contributing to the growing immersive sound community while crafting new types of experiences- having only just dipped his paintbrush in preparation to paint the mission he's consistently envisioned throughout it all- experience the universe and leave a dent in it while here.